Ranked 1v1
A direct test of your reads, timing, and execution. Climb the solo ladder.
Competitive arena PvP
Short, focused fights. A shared combat kit. Win through timing, spacing, and the decisions you make under pressure.
Switch between steel and magic. Read your opponent. Make the opening count.
See how it playsWeapons and magic at your fingertips.
Aim, defend, interrupt, and outplay.
Learn the rules. Develop your reads.
Ways to play
Compete, train, or face a different kind of challenge. Every mode uses the same combat fundamentals.
A direct test of your reads, timing, and execution. Climb the solo ladder.
Pair up, coordinate your pressure, and climb with a rating for your duo.
Learn movement, both stances, and resource control in a guided fight.
Duel a friend or warm up against AI, with no rating on the line.
Send a challenge link and settle it in a private, unranked duel.
Put your combat fundamentals to the test against a solo boss encounter.
Explore these modes from the lobby. Current access and availability are shown there.
Move with the mouse. Use Q W E R for abilities. Tab changes your stance.
Controls below show the defaults. You can rebind them in Settings.01Movement & Camera
Control the distance. Create an opening. Leave yourself a way out.

Click the ground to move, or hold to keep following your cursor.
Close the gap or disengage by spending stamina for speed.
Time an evasive roll to dodge a hit and reposition.
Switch camera styles or bring the view back to your champion.
The edge is lethal. Leave room for your next move.
02Weapon Stance
Close the gap with steel, threaten from range, and turn a well-timed defense into an attack.

Tab switches stances. Both are part of your kit.
Aim each strike. Press again in the follow-up window for a second sword swing.
Leap toward your cursor and sweep both swords through enemies in front.
Fire a crossbow bolt that grows stronger over distance and applies Wound.
Face the attack. A perfectly timed guard stops committed weapon hits and stuns.
Dash through an opponent; earn an extra charge with a perfect parry.
03Magic Stance
Prepare spells, create pressure, and find the space to heal. Your magic and weapons work together.

Tab switches stances. Both are part of your kit.
Cast a delayed implosion at a fixed point under your cursor.
Store up to three orbs, then release them one at a time in either stance.
Channel a close-range beam that interrupts casts and amplifies your other damage spells.
Tap for a quick self-heal, or hold to charge a stronger one.
Roll or switch stance to cancel a cast while keeping stored Fray orbs.
04Core Mechanics
The difference is knowing when to commit, when to cancel, and when to change your approach.

Damage interrupts an active cast. Hit at the right moment to deny a spell.
Weapon stance restores mana faster; magic stance restores stamina faster.
In 2v2, temporary resistance reduces repeated Hollow and Fray burst damage.
A shrinking duel arena forces opponents to engage and finish the fight.
Review & improve
Watch your decisions back, find the missed opening, and take what you learn into the next match.
Replay & spectating guideReview ranked matches from Profile → Match History.
Share a full replay or capture a highlight from the replay viewer.